Syberia Remastered

Posted in ClockPunk, Game on August 11th, 2026 by Dr. Warthan
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Syberia Remastered key art showing Kate Walker and the automaton Oscar against a clockpunk European backdrop

The Doctor does not play puzzle-adventure games because they are “relaxing.” The Doctor plays them because there is something deeply satisfying about a clockpunk automaton named Oscar following you across half of Europe on a train powered by sheer mechanical stubbornness. Syberia, Benoît Sokal’s masterwork of wind-up melancholy, has been given the full remaster treatment, and the updated version is sitting right there on Steam judging you for every FPS-bro game you bought instead.

If you somehow missed the original: you play as Kate Walker, a Manhattan lawyer who arrives in a tiny Alpine village to finalize a factory acquisition, only to discover the inventor she’s looking for has wandered off on a quixotic mission involving woolly mammoths and a place called Syberia. The world Sokal built is ClockPunk in its bones: brass automatons, hand-wound mechanisms, a whole civilization built on springs and ingenuity instead of steam or diesel. It is gorgeous and a little heartbreaking and it has absolutely zero exploding helicopters, which is the correct amount. Oscar, the automaton companion, remains one of the better written non-human characters in gaming, and I will not be taking questions on this point.

The Omega7Red Formulae declares this one ΩΩΩΩ½. If you have never played it, the remaster is the version to start with. If you have played it, you already know. Nothing can beat old age and betrayal, but a good clockwork train comes close.

Via: Steam

They Will Come

Posted in Game, SteamPunk on July 6th, 2026 by Dr. Warthan
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Screenshot or key art from They Will Come, showing the steampunk airship environment or Benjamin alongside his robot companion Talus

A boy. A family of inventors. An enormous steampunk airship packed wall-to-wall with robots that have, predictably, gone full murder-mode. They Will Come is a steampunk adventure/puzzle game from Game Pop Studio, and the premise is exactly as good as it sounds: you play as Benjamin, a kid who has to sneak through his own home while armies of machines try to end him. The aesthetic is pure Punk gold — clockwork automatons, airship corridors, brass-and-steam everything — and the gameplay has you solving environmental puzzles with small helper bots called Embots, plus the occasional nuclear option of unleashing your own heavy robot, Talus, when subtlety is no longer on the menu.

This is, functionally, what the Omega7Red Formulae produces when you feed it “Home Alone” and a Jules Verne novel at the same time. The Doctor approves. It hits PC (Steam) this month, July 2026, so there is no excuse not to wishlist it immediately and report back.

Via: WorthPlaying