HARP Steampunk

Posted in Game, SteamPunk on July 11th, 2026 by Dr. Warthan
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HARP Steampunk sourcebook cover art from Iron Crown Enterprises

Iron Crown Enterprises just dropped HARP Steampunk, a new sourcebook by veteran designer Phil Masters (yes, the same Phil Masters who wrote GURPS Steampunk and GURPS Castle Falkenstein, so the man clearly has a type). It hit DriveThruRPG in PDF form simultaneously with a physical premiere at Gen Con, and it’s already the top-selling Phil Masters title on the platform. The Doctor approves of this velocity.

The book bolts the HARP system onto Victorian melodrama, weird science, and Jules Verne retro-sci-fi, delivering 12 new Steampunk professions: Detective, Doctor, Engineer, Pilot, and more. You also get mechanical rules for clockwork automata, steam-driven contraptions, ornithopters, steam-powered power armour, and something called Akashic Reading, which sounds exactly as gloriously unhinged as it should. Settings are modular, scaling from grounded Victorian realism all the way up to “electrical miracles,” so your table can calibrate from Sherlock Holmes to The League of Extraordinary Gentlemen depending on how much absinthe the GM has had. Note that this is a sourcebook, not a standalone: you’ll need either the HARP Fantasy or HARP SF core rules to run it. PDF is $20.00. High-5, Iron Crown.

Via: DriveThruRPG / Iron Crown Enterprises

Clockwork Revolution Gets Its Xbox Showcase 2026 Trailer

Posted in Game, SteamPunk on June 28th, 2026 by Dr. Warthan
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Clockwork Revolution steampunk RPG screenshot showing the Victorian city of Avalon

inXile Entertainment just dropped a new Clockwork Revolution trailer at the Xbox Games Showcase 2026, and the Doctor approves. We’re talking a first-person steampunk RPG set in Avalon, a Victorian metropolis ruled by a tyrant named Lady Ironwood who has been quietly rewriting history via time-travel device to keep her boot on everyone’s neck. You play Morgan Vanette, a street-gang scrapper from the wrong side of the tracks, who gets hold of a Chronometer and starts kicking the legs out from under her carefully curated timeline. BioShock Infinite called, it wants its DNA back, and inXile said: fine, we’ll take it.

The new footage shows off character creation, weapon blueprinting (you carry ONE gun the whole game and build it into a monster), steampunk gadgets as deployables, and the class-war subtext is about as subtle as a wrench to the faceplate. The Formula was applied to “first-person RPG” and the result is grand airships, clockwork automatons, and a city that changes shape depending on which moments you’ve gone back and corrupted. Time travel plus consequences plus gears equals a delivery mechanism for EXACTLY the kind of retrofuturist power fantasy this blog exists to document. It’s currently slated for 2027 on PC and Xbox Series, so yes, patience will be required. Nothing can beat old age and betrayal.

Via: Sortiraparis | Wishlist on Steam