2026 ENNIE Award Voting Is Open

Posted in Game, News on July 20th, 2026 by Dr. Warthan
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2026 ENNIE Award nominees page showing tabletop RPG award categories and nominated games

The nominees for the 2026 ENNIE Awards have been announced, and voting is open RIGHT NOW. Go cast your ballot. Winners get announced at Gen Con in Indianapolis at the end of July, so the clock is ticking. This year’s field is legitimately stacked: Daggerheart, Legend in the Mist, Vaesen: City of My Nightmares (yes, please), and the Crooked Moon VTT are all in the mix, plus Call of Cthulhu products showing up in roughly half the categories because Chaosium apparently does not sleep. Good for them.

Also new this year: a dedicated Best Solo Game category, which means the TTRPG community has officially acknowledged that some of us roll dice alone in our laboratories at 2am. The Doctor neither confirms nor denies. The point is: if you play tabletop RPGs and you have opinions (you do), you have until Gen Con to make them count. The ENNIEs are a fan vote, which means the results are only as good as the people who bother to show up. Be the person who bothers to show up. Nothing can beat old age and betrayal, but a well-placed vote comes close.

HARP Steampunk

Posted in Game, SteamPunk on July 11th, 2026 by Dr. Warthan
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HARP Steampunk sourcebook cover art from Iron Crown Enterprises

Iron Crown Enterprises just dropped HARP Steampunk, a new sourcebook by veteran designer Phil Masters (yes, the same Phil Masters who wrote GURPS Steampunk and GURPS Castle Falkenstein, so the man clearly has a type). It hit DriveThruRPG in PDF form simultaneously with a physical premiere at Gen Con, and it’s already the top-selling Phil Masters title on the platform. The Doctor approves of this velocity.

The book bolts the HARP system onto Victorian melodrama, weird science, and Jules Verne retro-sci-fi, delivering 12 new Steampunk professions: Detective, Doctor, Engineer, Pilot, and more. You also get mechanical rules for clockwork automata, steam-driven contraptions, ornithopters, steam-powered power armour, and something called Akashic Reading, which sounds exactly as gloriously unhinged as it should. Settings are modular, scaling from grounded Victorian realism all the way up to “electrical miracles,” so your table can calibrate from Sherlock Holmes to The League of Extraordinary Gentlemen depending on how much absinthe the GM has had. Note that this is a sourcebook, not a standalone: you’ll need either the HARP Fantasy or HARP SF core rules to run it. PDF is $20.00. High-5, Iron Crown.

Via: DriveThruRPG / Iron Crown Enterprises

Frostpunk RPG: Core Rulebook

Posted in Game, SteamPunk on June 30th, 2026 by Dr. Warthan
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Frostpunk RPG Core Rulebook cover art showing a frozen post-apocalyptic steampunk city

Catalyst Game Labs just dropped the Frostpunk RPG: Core Rulebook into retail this week, and yes, the Formulae approves. The video game already nailed the SteamPunk-survival-city-building sweet spot (coal-fired generators, the last city on Earth, morally crushing choices before your morning tea), and now 11 bit Studios and Catalyst have handed you the keys to run that frozen nightmare yourself at a tabletop. Players manage the last city on Earth as resources run out, navigate Hope and Discontent city mechanics, and apparently make each other miserable with the Dice Core engine. $49.99 MSRP. That is a bargain for the number of friendships you will destroy.

The Doctor has been watching Frostpunk eat city-builders alive since the original launched, and the sequel has only gotten meaner, so a full tabletop adaptation was, frankly, overdue. If your game group survived Pandemic with their relationships intact, consider this the next stress test. Just remember: the law must be passed. It’s always the law.

Good job, high‑5, Catalyst. Nothing can beat old age and betrayal, but a well-timed coal shortage comes close. Via: ICv2